Mental Vision

COME SEE WHAT YOU THINK.

Process Study · 2026 · Film · Finished

Three characters, three visual languages, one house. Turnarounds, expressions, wardrobe flats and gear plates — the unglamorous paperwork that makes a character survive contact with a camera.

Character Transformation3D AnimationCharacter design and continuity — lock a cast on paper before a frame gets rendered
Character reference sheet: a camera operator in a Mental Vision cap, with turnarounds, wardrobe and camera gear plates
Character reference sheet: Signal Architect, cream techwear with red accents and cable dreadlocks
Character reference sheet: a stylised figure with lilac crystalline hair and a VR visor

What we tried

We tried designing for continuity first: a character that cannot survive a turnaround cannot survive a second shot.

What happened

Wardrobe flats and prop plates did more for consistency than any amount of prompt wrangling.

What we learned

We learned a reference sheet is not concept art. It is a contract with the next shot.

Like what you see?

Let's make something like this.