Mental Vision

COME SEE WHAT YOU THINK.

S.01 — THE LAB

Twenty-three pieces, cut in the order they hit hardest. Sound off by design — none of this needs it.

S.02 — FIRST CONTACT · CONCEPT FILM · 2026 · 0:25

Signal in the Wild

A mechanical spider weaves a glowing signal-web over a jungle-claimed Porsche GT3 — until the machine wakes up. The studio thesis in twenty-five seconds.

The studio thesis, in twenty-five seconds and no dialogue.

PhotorealSurreal

S.03 — THE WHITE ROOM · CONCEPT FILM · 2026 · 0:12

Bleed White

A fighter and an ink-born adversary take each other apart on a bare white soundstage — the lighting rigs left standing in frame. Sumi-e brushwork at twenty-four frames a second.

Same studio. Opposite end of the spectrum.

AnimeExperimental VFX

S.04 — STILL LIFE

No motion, no edit, nowhere to hide. Art direction on the left, product on the right.

A woman's face painted in red and white checkerboard, emerging from a matching checkered tunnel

MENTAL VISION ORIGINAL · 2026

Checkmate

A face painted into the same checkerboard as the tunnel behind it, until you stop being able to tell which one is the pattern. Op-art discipline, held for a single frame.

EditorialAbstract
A concept sneaker with fibre-optic filament woven through the upper, lit on a wet neon street

CONCEPT FILM · 2026

Air Optics

A speculative silhouette lit on a wet street, fibre-optic filament running through the upper. A self-directed exercise in launch photography, commissioned by nobody.

Product VisualizationRetrofuture

S.05 — PRESSURE · CONCEPT FILM · 2026 · 0:12

Redline Therapy

An original motorsport universe in development — riders, waiting rooms, a clinic where the diagnosis is speed, and Selene's rain-dark bar where the truth clocks in at closing time.

A series, not a one-off — the same world held across three cuts.

Live ActionCinematic
Character reference sheet: a camera operator in a Mental Vision cap, with turnarounds, wardrobe and camera gear plates

S.06 — CASTING CALL · PROCESS STUDY · 2026

Casting Call

Three characters, three visual languages, one house. Turnarounds, expressions, wardrobe flats and gear plates — the unglamorous paperwork that makes a character survive contact with a camera.

The unglamorous half of the job, and the half that survives a second shot.

Character Transformation3D Animation
Character reference sheet: Signal Architect, cream techwear with red accents and cable dreadlocks
Character reference sheet: a stylised figure with lilac crystalline hair and a VR visor

S.07 — HARD SCIENCE

Scale on the left. Pure material study on the right.

CAMPAIGN SYSTEM · 2026 · 0:15

AFGM — Pressure Applied

From the A Few Good Men campaign: a crane operator, a red button labeled PRESSURE APPLIED, and a wrecking ball with an opinion. One scene from a full teal-orange campaign world.

CinematicPhotoreal

MENTAL VISION ORIGINAL · 2026 · 0:12

SKEIN

Textured blocks strung on burning threads in a white room — find the thread, transform everything. Pure texture, physics, and type.

Abstract3D Animation

Everything here was directed. None of it was filmed.

S.08 — THE SELL

Shot for the only screen that matters to a media buyer.

CONCEPT FILM · 2026 · 0:14

Aisle Be Damned

A shopper hijacks her own grocery run to sell you something, shot on an arm's length of nothing. Nobody in this aisle exists.

PhotorealEditorial

CAMPAIGN SYSTEM · 2026 · 0:53

Love Bites

Fifty seconds of warm bedroom testimonial, then a hard cut to a small red devil holding the product card. The soft sell and the brand beat living in the same file.

Photoreal3D Animation

S.09 — FORMATS

Square, tall, luxury, local. One pipeline.

CONCEPT FILM · 2026 · 0:15

KEEP MOVING

A luxury spec commercial cut across worlds — diamond monogram shades, a lightning-wrapped concept car, a neon Times Square walk, and a burning emblem reveal. One monogram, kept moving.

Mixed MediaRetrofuture

CAMPAIGN SYSTEM · 2026 · 0:05

Masters Heating & Cooling — Clay

A claymation campaign for an HVAC brand: a toy van plowing through a snowy miniature town, logo readable in nearly every frame. Warmth, literally.

ClaymationStop-Motion

Breathe.

S.10 — TERMINAL · CONCEPT FILM · 2026 · 0:13

Terminal Velocity

A crimson-plated ronin trades a holographic floor for open air and falls through a burning skyline. Thirteen seconds, no brakes.

Thirteen seconds, one character, no brakes.

Anime3D Animation

S.11 — AND NOW, LEAVES · CONCEPT FILM · 2026 · 0:36

The Fall Guy

The Gutter Cleaning Olympics has exactly one event, and everybody loses it. Thirty-six seconds of autumn slapstick that ends on the product quietly doing the job.

Yes, the same studio made both of these. That is the point.

3D AnimationPractical-Inspired

S.12 — SIDESHOW

One frame, no motion, and it still implies the whole film.

A weathered mechanical clown holding a rainbow airship's chain above a candy-coloured fairground, framed as a 35mm Portra film frame

CONCEPT FILM · 2026

Send in the Machines

A rusted mechanical clown holds the chain of a rainbow airship over a candy-coloured fairground. Finished to the edge of the film stock, sprocket holes and all.

SurrealArchive

S.13 — EDITORIAL

Fashion pacing. Brand-film patience.

CONCEPT FILM · 2026 · 0:36

HORNE' — The Bull

A luxury fragrance spec built on one motif: the bull. Desert tableaux, charging silhouettes, a gold pendant, and a product end card — high-fashion polish, vertical-first.

EditorialPhotoreal

CONCEPT FILM · 2026 · 0:33

BLOOMEN

A florist brand film with spec-commercial polish: storefront, macro dew on petals, golden-hour craft, and a hospital gifting beat that earns the feeling.

PhotorealCinematic

S.14 — HOUSE STYLE

What the studio makes when the brief is its own.

MENTAL VISION ORIGINAL · 2026 · 0:15

CORELYN

The studio's own hero: a woman in a Mental Vision sweatshirt suits up with robotic gauntlets and meets a wall-smashing monster head-on — dodge, counter, blast.

Experimental VFXCharacter Transformation

CONCEPT FILM · 2026 · 0:18

VETTE: Launch / Transform

A hoverbike product film that refuses to sit still: exploded-view engineering pass, then the VETTE folds itself into the bipedal REY. Product visualization with a payoff.

Product VisualizationCharacter Transformation

S.15 — FIELD NOTES

Tests, sessions and working theory. Honest work, honestly labelled.

Still here?

Then you already know what this can do for yours.